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tuedel 364c815d92 Disallow pointing at liquids 1 year ago
doc Update 1 year ago
textures merge of HybridDog's version 2 years ago
.gitignore merge of HybridDog's version 2 years ago
.luacheckrc create "crafts" and "replacer" modules / add .luacheckrc / fix *some* issues (not all) 2 years ago Update 1 year ago
crafts.lua add server settings to hide recipes 1 year ago
datastructures.lua cleanup 1 year ago
init.lua update changelog 1 year ago
inspect.lua general cleanup 1 year ago
mod.conf move away from depends.txt 1 year ago
replacer.lua Disallow pointing at liquids 1 year ago
replacer_blabla.lua cleanup 1 year ago
replacer_patterns.lua cleanup 1 year ago
settingtypes.txt Add a time limit when placing the nodes 1 year ago

Replacement tool for creative building (Mod for Minetest)

This tool is helpful for creative purposes (i.e. build a wall and “paint” windows into it). It replaces nodes with a previously selected other type of node (i.e. places said windows into a brick wall).


Availability of recipes can be configured with server settings. Basic replacer:

      | chest       |               | gold ingot |
      |             | mese fragment |            |
      | steel ingot |               | chest      |

Or /giveme replacer:replacer

Technic replacer as upgrade to basic tool:

      | replacer:replacer | green energy crystal |        |
      |                   |                      |        |
      |                   |                      |        |

Or /giveme replacer:replacer_technic

Technic replacer directly crafted:

      | chest       | green energy crystal | gold ingot |
      |             | mese fragment        |            |
      | steel ingot |                      | chest      |

Or /giveme replacer:replacer_technic


Sneak-right-click on a node of which type you want to replace other nodes with. Left-click (normal usage) on any nodes you want to replace with that type. Right-click to place a node of that type onto clicked node.

When in creative mode, the node will just be replaced. Your inventory will not be changed.

When not in creative mode, digging will be simulated and you will get what was there. In return, the replacement node will be taken from your inventory.

If technic mod is installed, modes are available and use depletes charge. This is true for users without “give” privs and also on servers not running in creative mode.


Special-right-click on a node or special-left-click anywhere to change the mode. Single-mode does not need any charge. The other modes do. For a description of the modes with pictures, refer to doc/

Inspection tool

The third tool included in this mod is the inspector.


      | torch |      |     |
      | stick |      |     |
      |       |      |     |

Just wield it and click on any node or entity you want to know more about. A limited craft-guide is included.


  • replacer.max_nodes max allowed nodes to replace (default: 3168)
  • replacer.hide_recipe_basic hide the basic recipe (default: 0)
    These two require technic to be installed, if not they are hidden no matter how you set them
  • replacer.hide_recipe_technic_upgrade hide the upgrade recipe (default: 0)
  • replacer.hide_recipe_technic_direct hide the direct technic recipe (default: 1)


  • Sokomine
  • coil0
  • HybridDog
  • SwissalpS
  • OgelGames
  • BuckarooBanzay
  • S-S-X


Copyright (C) 2013,2014,2015 Sokomine

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <>.